Custom Toon Shader with Scriptable Render Pipeline
Advanced shader system for stylized low-poly aesthetics using Unity’s Shader Graph and custom render passes
Advanced shader system for stylized low-poly aesthetics using Unity’s Shader Graph and custom render passes
A Unity card game demonstrating ScriptableObjects architecture for data management and procedural content generation
A puzzle game inspired from ‘Please, don’t touch anything!’ and the book series ‘The Expanse’
A classic text-based RPG console game featuring dungeon exploration, combat mechanics, and progression based on items
An artifact that shows the power of FMOD middleware with Unreal Engine